One college year later

Written by Arthur Brainville - - no comments

Hi everyone,
I'm taking some time to write here now, I have finished my academic year and I'm currently in summer break.

Even if I havent writen about it here (time is expensive :-D), the developement of Annwvyn has progressed througout the last mounths.

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New school year! \o/

Written by Arthur Brainville - - no comments

Hi everyone,
The sumer break has ended a mounth ago now. I'm still in engineering school and I still have a "technical&scientific project" to do. And it's, of course, VR releated, and will use Annwvyn.

I'm working on developpement tools for Annwvyn to simplify my life, but it's not the subject of this arcicle.

I've recently do some code cleaning inside the AnnEngine class, so it will be easier to maintain

Read more New school year! \o/

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OpenAL cleanUp

Written by Arthur Brainville - - no comments

I have corrected a problem I had with OpenAL. Since I have messed up a bit my commits about it, I havent well commented the fact

Before, clossing the program caused generaly OpenAL to yell "alc_cleanup : device not closed" and generaly a segmentation fault.

It's not the case anymore !

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Map handleing

Written by Arthur Brainville - - no comments

Something realy needed on a game engine is to design interesting environement.

making complex interesting environements is realy hard to do, espetialy if the only option you have is by manipulating numbers in your code. Therefore, we need the possibility to use a file to describe the "map".

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